DVD Announcements
The Techniques of Scott Robertson Volume 1: Basic Perspectives Form Drawing

On this DVD Scott introduces the basics of 1, 2 and 3 point perspective drawing and leads you through the exercises needed to gain the skills necessary to draw man-made forms of your own design. Intended to be a lecture for the beginner or a refresher for the working professional, Scott shares the form building basics he utilizes when doing his advanced vehicle drawings; the drawing of freehand perspective grids and ellipses becomes the basis for a form building strategy. The DVD concludes with the drawing of complex curved surfaces that become the building blocks for vehicles in Scott's following DVDs.

Materials used: Pencil and Pen.

Topics Covered:

1 Point Perspective
2 Point Perspective
3 Point Perspective
Ellipses
Foreshortening
Freehand Drawing Techniques
Establishing a Perspective View
Section Drawing
Drawing Symmetrical Forms

Chapters:

01: Introduction
02: Drawing Mechanics
03: 1-Point Perspective
04: 2-Point Perspective
05: 3-Point Perspective
06: Foreshortening
07: Ellipses
08: Section Drawing Introduction
09: X, Y, Z Section Drawing
10: Credits

Click here for a sample clip. Note that while this clip is 640x480 the actual movie size is 720x480 with higher quality compression.

   
The Techniques of Scott Robertson Volume 2: How to Draw Cars

On this DVD, Scott demonstrates the basic drawing techniques he uses when drawing cars. The lecture begins with a detailed look through some of his past car drawings and the strategies employed while drawing them. Next, Scott demonstrates his techniques of establishing a perspective view and the proportions of a car. After these basic setup steps, follow along as he draws three cars, each in a different perspective view. This DVD is a solid introduction to drawing cars of your own design in perspective with a focus on basic drawing skills.

Materials used: Pen and Marker.

Topics Covered:

Car Drawing Strategy
Establishing Your View
Basic Proportions
Section Drawing
Perspective Construction
Freehand Drawing Techniques
Building Forms of Your Design

Chapters:

01: Introduction
02: Looking at Drawings
03: Establishing the View
04: Proportion
05: Front 3/4 View
06: Side View
07: Drawing 5 Spoke Wheels
08: Side View Continued
09: Rear 3/4 View
10: Credits

Click here for a sample clip. Note that while this clip is 640x480 the actual movie size is 720x480 with higher quality compression.

   
The Techniques of Scott Robertson Volume 3: How to Draw Aircraft

On this DVD, Scott demonstrates the basic drawing techniques he uses when drawing aircraft. The lecture begins with a detailed look through some of his past aircraft drawings and the strategies employed while drawing them. Next, Scott demonstrates his techniques of establishing the perspective view and proportion of a couple of simple airplanes. He then draws three more aircraft for you in three different perspective views. The final drawing is then overlaid and refined into a finished line drawing. This DVD is a solid introduction to drawing aircraft of your own design in perspective, with a focus on basic perspective drawing skills.

Materials used: Pen, Pencil and Marker.

Topics Covered:

Aircraft Drawing Strategy
Establishing Your View
Basic Proportions
Section Drawing
Freehand Drawing Techniques
Adding Details
Overlay Drawing Process

Chapters:

01: Introduction
02: Looking at Drawings
03: Single Wing Plane
04: Bi-Plane
05: VTOL Plane
06: Rear 3/4 View
07: Side View Construction
08: Side View Overlay
09: Final Touches
10: Credits

Click here for a sample clip. Note that while this clip is 640x480 the actual movie size is 720x480 with higher quality compression.

   
The Techniques of Scott Robertson Volume 4: How to Draw Hovercraft and Spacecraft

On this DVD, Scott demonstrates the basic drawing techniques he uses when drawing hovercraft and spacecraft. The lecture begins with a quick look at several of his past hovercraft vehicle drawings and the strategies employed while drawing them. Next, Scott demonstrates his techniques of drawing eleven different flying vehicles of his own design. He demonstrates his approach to ballpoint pen sketching, chisel-tip pen sketching and pencil sketching. This DVD is a solid introduction to drawing hovercraft and spacecraft of various shapes and sizes, with a focus on basic perspective drawing skills.

Materials used: Pen, Pencil and Marker.

Topics Covered:

Vehicle Drawing Strategy
Establishing Your View
Basic Proportions
Graphic Sketching
Freehand Drawing Techniques
Complex Form Building
Drawing from Your Imagination

Chapters:

01: Introduction
02: Looking at Drawings
03: Drawing on Newsprint
04: Black Chisel Tip Pen
05: Section Drawing
06: Pencil Sketching
07: Ballpoint Pen Sketching
08: Credits

Click here for a sample clip. Note that while this clip is 640x480 the actual movie size is 720x480 with higher quality compression.

   
The Techniques of Scott Robertson Volume 5: Creating Unique Environments

On this DVD Scott introduces you to the marker-sketch-collage techniques he employs when creating unique environment paintings within Adobe Photoshop. The process starts by loosely sketching a variety of shapes with warm grey markers on vellum and mylar. After he completes and scans eight of these quick sketches, you can follow along as he overlays the sketches to create unique color palettes and compositions within Adobe Photoshop. To complete the process, Scott then paints digitally on nine of the compositions. During the execution of the quick environment paintings Scott discusses lighting strategies, composition, atmospheric and linear perspective.

Materials used: Marker and Vellum

Software used: Photoshop

Topics Covered:

Marker Sketching
Photoshop Compositing
Finding a Composition
Saving Compositions
Where to Start a Painting
What to Look For
Lighting Strategies
Perspective Guidelines

Chapters:

01: Introduction
02: Marker Sketching
03: Photoshop Compositing
04: Saving Compositions
05: Sketch 1: Flying Guys
06: Sketch 2: Ice Cave
07: Sketch 3: Light Sphere
08: Sketch 4: Deck Gathering
09: Sketch 5: Four Blimps
10: Sketch 6: Cave Entrance
11: Sketch 7: Sci-Fi Cityscape
12: Sketch 8: Copper City
13: Sketch 9: Blimp Landing
14: Perspective Guidelines

   
The Techniques of Scott Robertson Volume 6: Industrial Design Rendering - Bicycle

On this DVD Scott walks you through the industrial design rendering techniques that he employs within Adobe Photoshop. He quickly demonstrates draft view sketching before scanning one of the sketches that will be rendered to a photo-real level. During the rendering of a bicycle, Scott discusses basic lighting and reflection strategies to indicate a variety of materials and colors. Watch along, and by the end of the DVD, you will see all of steps taken in Adobe Photoshop to transform the initial loose sketch into a very real looking object.

*The content on this DVD assumes a prior basic working knowledge of Adobe Photoshop.

Topics Covered:

Design Sketches
Adding Marker
Two Layer Rendering Strategy
Making Paths
Making Layers
Rendering Form
Making It Shiny
Color Adjustments
Adding Texture
Adjustment Layers

Chapters:

01: Introduction
02: Design Sketches
03: Adding Marker
04: Two Layer Strategy
05: Making Paths
06: Making Layers
07: Rendering Form
08: Making it Shiny
09: Color Adjustment
10: Adding Texture
11: Adjustment Layers

   
How to Render Matte Surfaces Volume 1: Shading Planar Surfaces

On this first of three DVDs in the Matte Surface rendering series, Scott shares with you the shading techniques he has been teaching for over a decade. Scott covers the necessary tools and materials, explaining how to use them. Next he explains and demonstrates the basics of how our brains interpret form via value changes. Scott uses observational video clips of a box in various lighting scenarios to reinforce his value assignment strategy. Walking you through several sketches, he shows his techniques for properly constructing the cast shadows of planar forms. The rendering examples demonstrate the use of pencil, chalk and marker. This DVD is intended as a must-watch for beginners and a good refresher for the more experienced artist/designer.

Topics Covered:

Tools and Materials
Contrast and 1-2-3 Read
Calculating Cast Shadows
Form Changes = Value Changes
Observing Reality
Light Types
Quick-Shading Techniques
Focal Point

Chapters:

01: Introduction
02: Form Change = Value Change
03: Tools and Materials
04: Casting Shadows
05: Reflected Light
06: Halfway to Black
07: Lighting Strategies
08: Sunlight Shading Demos
09: Local Light Demos
10: The Last Rendering

   
How to Render Matte Surfaces Volume 2: Shading Round Geometric Surfaces

On this second of three DVDs in the Matte Surface rendering series, Scott shares with you the round geoform shading techniques he has been teaching for over a decade. He explains and demonstrates the basics of how our brains interpret round forms via value changes. Scott uses observational video clips of a cylinder, cone and sphere in various lighting scenarios to reinforce his value assignment strategy. Walking you through several sketches, he shows his techniques for properly constructing the cast shadows of each of the round geoforms. At the end of the DVD, Scott renders a more complex form (shown on the cover) from start to finish, demonstrating the use of pencil, chalk and marker. This DVD is intended as a must-watch for beginners and a good refresher for the more experienced artist/designer.

Topics Covered:

Lighting Strategies
Understanding Reflected Light
Shading Cylinders, Cones and Spheres
Combining Geoforms
Core Shadow Values
Cast Shadow Construction and Rendering

Chapters:

01: Introduction
02: Value Change = Form Change
03: Shading Cylinders
04: Shading Cones
05: Shading Spheres
06: Train Rendering

   
How to Render Matte Surfaces Volume 3: Shading Complex Curved Surfaces

On this last of three DVDs in the Matte Surface rendering series, Scott shares with you the complex curved surface shading techniques he has been teaching for over a decade. He explains a logical and technical approach to assigning values to simple curved panels. Using Nupastel chalk and Vertithin-Prismacolor pencils, he shows various lighting strategies you can use to light and render complex curved surfaces of your own design. The curved surface examples increase in complexity by the end of the DVD, when the cover piece is rendered from start to finish. Finally, Scott demonstrates several quick vehicle value sketches, employing all of the knowledge learned from this series. This DVD is intended as a must-watch for beginners ready to take their skills to the next level, as well as a solid foundation for the more experienced artist/designer.

Topics Covered:

Lighting Strategies
Calculating Cast Shadows
Sunlight Characteristics
Local Light Characteristics
Shading Compound Curved Surfaces
Quick-Shading Techniques

Chapters:

01: Introduction
02: Curved Surface: Example 1
03: Simple Curved Surfaces
04: Compound Curved Surfaces
05: Undercut Curved Surfaces
06: Shading X-Y-Z Surfaces
07: Shading the Floating Form
08: Spaceship 1
09: Spaceship 2
10: Spaceship 3